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Posts: 200
 
New postPosted: 2006-10-29, 10:00 am 
   Post subject: Trivial_Addon Version 1.1

Ok in this update i have added a couple new features that i enjoy, lol. To start i added a question database with 50 questions to start and 50 extra slots to add your own before having to edit any code! Next there is bonuses such as extra cash, weapons, and health. Finally i added a menu system for the questions (see below)

Image
Commands:

ta //used to see version info, original author and me
Question //Shows the question menu

:idea: :idea: :idea: :idea: :idea:

Installation/Requirements:

put all the contents in this zip folder into the addons/eventscripts directory

Requires:
Popup
Eventscripts
and Es_tools

Adding more/Editing Questions:

go into es_trivial_questions_db.txt

Code:
 
"trivia"
{
  "category"         "Mathematics" // Question Category
  "question"         "Solve for X: X+30-10+5=45"
  "answer"           "20"
  "award"            "1000"
  "bonus"            "2" //0 = no bonus, 1 = cash, 2 = hp, 3 = weapon
  "bonus_amount"     "25" // Added on bonus
  }


and for every one question you add you have to raise the maximum es_rand (sorry didnt fix that) value :idea: :idea: :idea: :idea: :idea:

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Last edited by Sam on 2006-11-16, 10:05 pm, edited 4 times in total.




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New postPosted: 2006-10-29, 4:33 pm 

Quote:
What is the capital of Colorado is?"


Quote:
if (server_var(trivia_q) = 3) do
{
es_setinfo question "What type of gun is the M249?"
es_setinfo answer "Machine Gun"
es_setinfo award 700
}
if (server_var(trivia_q) = 4) do
{
es_setinfo question "What type of gun is the M249?"
es_setinfo answer "Machine Gun"
es_setinfo award 700


hehehe 2 of the same question ;)

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!radio Menu - !voteban awp - !name saver/loader - !voteslay


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New postPosted: 2006-10-29, 8:30 pm 

You should try using es_key* commands for a better solution.

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New postPosted: 2006-10-29, 11:21 pm 

ichthys wrote:
You should try using es_key* commands for a better solution.


i considered doing that but thought id try this first, if there was interest i planned on enhancing it

And i fixed the double question.

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New postPosted: 2006-11-01, 9:57 am 

109 views 18 downloads, 2 comments :(

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New postPosted: 2006-11-01, 10:51 pm 

bling required


your thread must look pretty

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New postPosted: 2006-11-10, 12:00 am 

I love it. I haven't tried it yet, but if you're not using a DB, I'd really, really love you to do so. And then people can add their own categories, etc, etc.

I'll put it on my server when it's easier to add my own questions.

Great work! Thanks for porting it,
-Mattie


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New postPosted: 2006-11-11, 10:00 pm 

This sounds very, very, very cool!

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Josh "Spikey00" Y.
www.Spikey00.OMGFORUM.net


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New postPosted: 2006-11-12, 1:52 am 

Spikey00 wrote:
This sounds very, very, very cool!



Ty, and i should have the database done sometime tomorow :D

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New postPosted: 2006-11-12, 12:43 pm 

Which means.. ? =P

EDIT : Ok... I've checked this mod out, and what I can say is, it almost always uses the same question over and over again.


Code:
if (server_var(trivia_q) = 38) then
{
es_setinfo question "The Hentai/Parody, Star Ballz was based off of what movie?"
es_setinfo answer "Star Wars"
es_setinfo award 1500
}


I have also editted how many questions are in there.

I am sure I have changed all the
Code:
if (server_var(trivia_q) = 38)

in there.

What I see in the console almost always is:

es_xif ((foo) equalto (bar)) then (any typical script line)
5 Your line was: ( 31 = 38 ) then

(?)

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New postPosted: 2006-11-12, 10:33 pm 

Spikey00 wrote:
Which means.. ? =P

EDIT : Ok... I've checked this mod out, and what I can say is, it almost always uses the same question over and over again.


Code:
if (server_var(trivia_q) = 38) then
{
es_setinfo question "The Hentai/Parody, Star Ballz was based off of what movie?"
es_setinfo answer "Star Wars"
es_setinfo award 1500
}


I have also editted how many questions are in there.

I am sure I have changed all the
Code:
if (server_var(trivia_q) = 38)

in there.

What I see in the console almost always is:

es_xif ((foo) equalto (bar)) then (any typical script line)
5 Your line was: ( 31 = 38 ) then

(?)


send me what your code looks like after edited, ill have new version out sometime this week, planned on having it out today but ive been busy this weekend. Ill try and see whats wrong with your code if that dont work the newer version will work alot better and be easier to edit.

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New postPosted: 2006-11-14, 7:20 pm 

Sam wrote:
Spikey00 wrote:
This sounds very, very, very cool!



Ty, and i should have the database done sometime tomorow :D


Any news on that? :P

I believe it has been two days now.

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New postPosted: 2006-11-14, 8:18 pm 

Spikey00 wrote:
Sam wrote:
Spikey00 wrote:
This sounds very, very, very cool!



Ty, and i should have the database done sometime tomorow :D


Any news on that? :P

I believe it has been two days now.


lol i keep messing up, im testing a version right now that hopefully i can release, then i just need to put in the questions (easy just copy and paste) I can only test at certain times cause my clan has practice for CAL :cry:

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New postPosted: 2006-11-15, 5:27 pm 

Ooo, CAL! :P

Btw, you should fix the bug (You probably will know this..) where the question nobody gets ends, and displays the answer, and then if one person says the answer, he/she will get the money.

Confusing, isn't it? O.o

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New postPosted: 2006-11-16, 9:54 pm 

Ok just uploaded new version with alot of new features, Enjoy!

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New postPosted: 2006-11-18, 10:52 am 

Cool!

It looks very nice!

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New postPosted: 2006-11-18, 11:37 pm 

DO you need to write es_load ...... soemthing in the autoexec?

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New postPosted: 2006-11-19, 12:23 am 

zeon wrote:
DO you need to write es_load ...... soemthing in the autoexec?


in autoexec put

es_load trivial_addon

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