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New postPosted: 2006-04-09, 2:32 pm 
   Post subject: Supers, V1, Converted *Script Addon*

Supers V 1

Finally Converted!!

Requirements

Eventscripts V1.0.00016

Mani-Admin-Plugin VLatest

**Description**

In Supers players are given a choice of different classes. Each team (CT and T) have a separate list of Classes. T's are classified as Villains, while CT's are classified as Heroes. In the current version I have 4 classes, 2 classes for each team. I will be adding much more in the near future.

For the Hero side I have created the following classes:

(Text color = Color of player while in that class in-game)

Hulk: Ability to gain more HP then other classes.
Amount of HP is customisable in s_usersettings.cfg.
At spawn extra HP is given, and also HP is given when
Hulk hurts a player of the opposing team.


Wolverine: Receives a stealth ability (Invisibility),
the higher Wolverines level, the more invisible you
become. Also able to disarm players of the opposing
team with a stab of his knife.


The Flash: Run faster, your speed depends on
level (changeable in s_usersettings.cfg)


For the Villain side I have created the following classes:

Hobgoblin: Regenerates different types of
grenades depending on level. Regenerates nades
quicker and quicker as he levels. Hegrenades
do more damage to other players of the opposing
team. And there grenades have slightly bigger
explosions. (Trying to make them bigger)


Satan: Brings hell down on other plays by shooting
them. The higher his level the more chance he has of
lighting his victims on fire.


Stewie Griffin: Able to inflict extra HP on opponents
of the opposing team by shooting them. The extent of
the damage depens on level (changeable in s_usersettings.cfg)


Special effects included!

User Settings:

Settings are modified at the bottom of es_supers.txt, it contains content that is modifyable by you. Notepad unfortuneately doesn't support the lenghth of this file. So it's VERY difficult to read it and change things, but if you have an editor such as PSPad you can open it in that and change it. You can change the amount of XP required to get passed each level, or set how much XP is gained or lost in different events. Take a look and change the way your Supers works.

Installation:

Step 1: Extract the supers folder to cstrike/addons/eventscripts
Step 2: In cstrike/cfg add the following line to autoexec.cfg

es_load supers

If there is no autoexec.cfg in your cfg folder create one, then repeat step 2.

Step 3: IMPORTANT

make sure that you have the following in texturelist.txt (located in cstrike\cfg\mani_admin_plugin)

Texturelist.txt

Code:
"texturelist.txt"
{
   // List textures to be available for custom effects via ma_effect
   // The first label is the name you use within the ma_effect command to reference
   // the sprite texture, the second is the location of the sprite itself withing /hl2/materials/
   // You can view the sprites from the Valve Hammer Editor.

"lightning"      "sprites/lgtning.vmt"
"smoke"         "sprites/steam1.vmt"
"fire1"         "sprites/fire.vmt"
"fire2"         "sprites/fire1.vmt"
"fire3"         "sprites/fire2.vmt"
"blueglow"      "sprites/blueglow1.vmt"
"crystalbeam"      "sprites/crystal_beam1.vmt"
"rib"         "models/gibs/hgibs_rib.mdl"
"scapula"      "models/gibs/hgibs_scapula.mdl"
"spine"         "models/gibs/hgibs_spine.mdl"
"skull1"      "models/gibs/hgibs.mdl"

   "downloads"
   {
      // Add your auto downloads here, each player will be forced
      // to download this content
      //

      // "my_vmtfile.vmt"   "materials/sprites/custom/mani_admin_plugin/mani_logo.vmt"
      // "my_vtffile.vtf"   "materials/sprites/custom/mani_admin_plugin/mani_logo.vtf"
   }
}


Ways of gaining/losing XP

Gain:
Kills
Headshots (Extra XP)
Knife kills (Extra XP)
Rescuing hostages
Defusing bomb
Planting bomb

Lose:
Kill teammates
Hurt teammates
Kill hostages
Hurt hostages

Buymenu:

Out of Order Not working quite yet

Includes:

Color
Health
XP for Money
Money for XP
Extras

Admin:

Admin Commands: (Type in console)

!say <Text>: Parameter 'text' will be displayed to the whole server dead or alive

supers_reload: Reloads the settings from the core file

Updates:

Screenshots:

HULK

Image

WOLVERINE

Image
THE FLASH

Image
SATAN

Image

HOBGOBLIN

Image

STEWIE GRIFFIN

Image

CT SPAWN EFFECTS

Image

T SPAWN EFFECTS

[img]http://i34.photobucket.com/albums/d120/BaseBallFreek144/teffects2.jpg"[/img]

Image

_Version 0.1_

* Supers Beta version released

_Version 0.2_

* Fixed bug where if Hobgoblin was level 1, 2, or 3 then you didn't take any extra HP with grenades
* Gave Hulk ability to jump higher
* Added Class! (The Flash) See class descriptions
* Added Class! (Stewie Griffin) See class descriptions
* Made es_tools a requirement (For settings player specific grav and other things)
* Made it so hulk can't regenerate HP over his maxhealth (Which is how much HP he spawns with)
* Fixed bug where you didn't lose XP after TKing

_Version 0.3_

* Added Buymenu!
* Gave bots ability to have The Flash powers
* Added admin-say (Add admins in s_adminlist.txt)
* sv_cheats is on for a shorter period of time
* Colored weapons for Wolverine class to match the player invisibility

_Version 1_

* Converted to Script Addon format
* Gave Hulk the ability to regenerate
* Gave Wolverine the ability to regenerate
* Took Hobgoblins power of stronger nades and replaced it with invulnerability to flashes
* Finally going to start on some new classes

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Last edited by SumGuy14 on 2006-11-16, 6:16 pm, edited 12 times in total.




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New postPosted: 2006-04-09, 8:36 pm 

42 Views, with no downloads or replies?

Please try this
I worked very hard on this

Please post any ideas or bugs you may find or think of

By the way two more classes are in the process of creation

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New postPosted: 2006-04-09, 8:52 pm 

this sucks!

JK!!! arnt there already 2 super hero mods?

PM me and ill help you make a flash. (hero)

p.s. shouldnt wolverine have regenerative health?... and hulk have less gravity. (i know he weighs a lot, but im going by the movie)

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New postPosted: 2006-04-09, 10:55 pm 

This brings a new twist ;)

T's and CT's have separate classes

I am testing flash right now :)

Ill PM you how i am modifying speed, just to c if there is a better way

right now im just trying to have sv_cheats on for the least time possible so users dont take advantage of it

Good ideas for wolverine and hulk. Ill try and add both if i can
ma_gravity didn't seem to work for me... I'll try again but I would add that if ma_gravity worked.

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New postPosted: 2006-04-09, 11:23 pm 

you'll need to use ES_tools to give player specific gravity.

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New postPosted: 2006-04-09, 11:50 pm 

Ya, I'll make a non es_tools version (not recommended)
and an es_tools version

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New postPosted: 2006-04-10, 12:13 am 

I guess I had better release .40 allready :P

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New postPosted: 2006-04-10, 4:15 pm 

That would be awesome :D

btw great job on es_tools its a big help

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New postPosted: 2006-04-10, 5:30 pm 

awuh0 wrote:
I guess I had better release .40 allready :P


and you better include est_speed ... or something ... :P
its about time that a plugin gave ability to alter player speed. :shock:
oh wait... RIP nemod.

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New postPosted: 2006-04-10, 8:52 pm 

est_speed would be helpful

Then i wouldn't have to risk turning on sv_cheats for a second..

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New postPosted: 2006-04-11, 5:57 pm 

New release (V 0.2)

Please post any bugs you come accross or requests you may have for expanding this mod

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New postPosted: 2006-04-14, 6:45 pm 

Any requests at all?

TODO:

* Add buymenu
* Find the word help in player chat then give help to player to typed it
* 2 More classes (Nightcrawler, and -Villain that blinds people- havent thought of a name

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New postPosted: 2006-04-14, 8:19 pm 

WOOOO NIGHTCRAWLER!!! :mrgreen:

make wolverine regen health over time, and hulk less grav.

plssssss.

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New postPosted: 2006-04-14, 8:27 pm 

Hulk does have less grav in v 0.2 (Remember u have to be level1)

Ill get to work on wolverine

and anybody got any names for a villain that blinds people for their power?

Nightcrawler will have teleportation

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New postPosted: 2006-04-15, 11:02 pm 

Update
Provide feedback :D

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New postPosted: 2006-04-16, 5:13 am 

laderan210 wrote:
you'll need to use ES_tools to give player specific gravity.


Why not use Mani's ma_gravity for player specific gravity?

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New postPosted: 2006-04-16, 1:06 pm 

Because ma_gravity isn't working...
I was testing in my server and nothin was happening

example:
ma_gravity me 50

nothing happens

EDIT: Added screenshots

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New postPosted: 2006-04-18, 11:17 pm 

changeing flashs speed dosent do anything i uped it to 100 and nothing happens in fact i dont think he works at all yet?


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