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New postPosted: 2011-04-05, 7:44 pm 
   Post subject: GunGame5 Alots of Problems

Hey guys,

I recently downloaded GunGame5 since my GunGame4 does not work anymore.
Now when I have got GunGame5 to work I find a small problem, There are no Knifes in-game!

I checked each file and I can´t find why the knifes are not there.
As well when you are a the granade level you have only one granade and no gun, so after you have thrown away your granade you can´t do anything, the player is empty handed, it would be nice to have at least a glock or a knife.

Second the soundlist in GunGame seems to not work for me, at least it doesn't play the sounds or downloading them, I tested by adding the sounds correct in my game folder cstrike still the gungame wont play them in-game.

I Tried to config the GunGame but nothing helps,

I have other plugins yes, Mani Admin plugin do I use.


I just wish my GunGame4 would work but there are as well problem, after loaded the gungame4 it gives me the message ingame.

[Gun-Game] Loading....
[Gun-Game] Loaded.

But the guns are not changing or you can´t go up in level.
It's kind of messy...

-Thanks for all help I can get!


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gg_en_config.cfg [10.81 KiB]
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New postPosted: 2011-04-05, 7:54 pm 

Well, for starters, GunGame5.0 is no longer supported. You should update to using GunGame5.1 instead:
http://addons.eventscripts.com/addons/view/gungame51

The requirements for it are listed here:
http://wiki.gungame.net/pages/Installation

Also, look under the Known Issues section, especially #3. You will want to download and install the addon that #3 links to. It fixes the issues that were caused by the Feb. 22nd CS:S update.

If your server crashes when loading GunGame5.1 from your autoexec.cfg, please see #1 in the Known Issues section.

You will also want to use the fix in #2 in the Known Issues section if you use any other non-GunGame51 addons for EventScripts. GunGame51 has a temporary fix built-in, but other scripts might not.

Satoon


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New postPosted: 2011-04-05, 7:57 pm 
   Post subject: Re: GunGame5 Alots of Problems

Well I use GunGame5.1


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New postPosted: 2011-04-05, 8:07 pm 

Ah, ok, the ../cfg/gungame5/ paths in the cfg file threw me off, but it just seems that is a bug in the current code.

Well, if you still look at the Known Issues section, it should help fix your issues.

Also, I noticed you added a lot of config options to the gg_en_config.cfg file. A lot of those options are in their specific ../cfg/gungame51/included_addon_configs/ file, like gg_deathmatch . And make sure you are using the latest GunGame5.1 (version 5.1.506).

I would recommend removing your entire ../cfg/gungame51/ folder and reinstalling it from the zip. After you es_load gungame51 one time, all the other files will be created. Then, edit them to your liking.

Satoon


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New postPosted: 2011-04-05, 8:10 pm 
   Post subject: Re: GunGame5 Alots of Problems

Thanks, Well I tested that to and its same problem


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New postPosted: 2011-04-05, 8:12 pm 

Did you try #3 under Known Issues? If you download, install, and load that addon, it 'will' fix the no knives issue (among many others).

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New postPosted: 2011-04-05, 8:57 pm 
   Post subject: Re: GunGame5 Alots of Problems

Yes I have tested it 3 times :S


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New postPosted: 2011-06-03, 12:43 pm 
   Post subject: Re: GunGame5 Alots of Problems

GunGame 5.1 has this issue, and this is the solution that has always worked for the installations that I have:

Install and load the plugin autokick_disabler BEFORE loading GunGame. You can view and download the addon from HERE.

You have required this addon since Feb 2011 due to issues with updates that were released.

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New postPosted: 2011-06-04, 7:34 pm 

That is what I was pointing out. But, he says he installed it and it didn't fix the issue... Back when I linked to it, it was issue #3, but since then, we have resolved what used to be issue #2 completely, so it was removed from the Known Issues list.

Satoon


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