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New postPosted: 2010-06-28, 9:08 pm 

Hi

i have found a "bug"
usermsg.motd() are now running.
but usermsg.motd(userid, 2, "GTS DM Server", "steam://connect/62.113.196.22:27300") doesn´t work .
i try it with two other commands and i think all from this list
http://developer.valvesoftware.com/wiki ... r_protocol
not working.


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New postPosted: 2010-06-28, 9:31 pm 
   Post subject: Re:

Undead wrote:
Hey Mattie, it seems if I load too many options in my easymenu popup, I get this error:
Code:
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!


Just wondering if this is bug in engine limiting us or bug in popuplib.

-----------

Also seems to be es.stringtable isn't working correctly.

PYTHON:
    import es

    blood_skybox_files = [
        'bloodbk.vtf','bloodbk.vmt',
        'blooddn.vtf','blooddn.vmt',
        'bloodft.vdf','bloodft.vmt',
        'bloodlf.vdf','bloodlf.vmt',
        'bloodrt.vdf','bloodrt.vmt',
        'bloodup.vdf','bloodup.vmt']

    def load():
      add_downloads()
      es.server.queuecmd('sv_skyname blood')

    def es_map_start(ev):
      add_downloads()
      es.server.queuecmd('sv_skyname blood')

    def add_downloads():
      for file in blood_skybox_files:
        es.stringtable('downloadables', 'materials/skybox/' + file)


Player's aren't downloading the files and I know the paths are correct.

Just to post an update, I did some more testing and it seems that having more than 255 characters in a popup causes the first error. Undead and I have both reported this on the Steam forum.

And the downloadables work fine, just had some files with the wrong extension.

Satoon

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Last edited by 101satoon101 on 2010-06-28, 9:39 pm, edited 1 time in total.

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New postPosted: 2010-06-28, 9:51 pm 
   Post subject: Re:

Mathmos wrote:
Hi

i have found a "bug"
usermsg.motd() are now running.
but usermsg.motd(userid, 2, "GTS DM Server", "steam://connect/62.113.196.22:27300") doesn´t work .
i try it with two other commands and i think all from this list
http://developer.valvesoftware.com/wiki ... r_protocol
not working.


You can thank valve/hidden path for that. They changed their motd a bit.

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New postPosted: 2010-06-29, 1:42 am 
   Post subject: Re: EventScripts CS:S Public Beta: OrangeBox v2.1.0.323

I've just installed on an NFO rented server and it doesn't seem to be working. ES does no appear to be loaded. The installation instructions are fairly terse. Where are the logs that tell me what's going on? How can I attempt to load it in game (if that's even possible)?

I have mani and metamod installed and working currently. thanks for any tips


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New postPosted: 2010-06-29, 2:33 am 
   Post subject: Re: EventScripts CS:S Public Beta: OrangeBox v2.1.0.323

Now, you can't force a client command by a MOTD. Fcking Valve's updates -.-.

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New postPosted: 2010-06-29, 2:35 am 

C'est une très bonne correction. Personnellement je détestais les serveurs qui modifiait ma configuration personnelle de façon permanente. :D

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New postPosted: 2010-06-29, 3:49 am 

Why do I get this?

http://i46.tinypic.com/2i9i7fk.jpg

I installed this update fresh (even deleting it) but it seems that it won't load eventscripts normally.


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New postPosted: 2010-06-29, 4:39 am 

Hello,

The Server and XA running.
The problem is, ES_tool 420 is broken.

viewtopic.php?t=38859

CS:S


Last edited by Schildbuerger751 on 2010-06-29, 4:47 am, edited 4 times in total.

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New postPosted: 2010-06-29, 5:33 am 

servsecurity seems to be broken, too.


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New postPosted: 2010-06-29, 5:40 am 
   Post subject: Re: EventScripts CS:S Public Beta: OrangeBox v2.1.0.323

FMIS wrote:
Now, you can't force a client command by a MOTD.

YES! Finally fixed :D


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New postPosted: 2010-06-29, 5:48 am 

sorry, I meant nativetools PLUS servsecurity.


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New postPosted: 2010-06-29, 7:26 am 
   Post subject: Re: EventScripts CS:S Public Beta: OrangeBox v2.1.0.323

I'm getting this error on linux:

Using breakpad crash handler
Setting breakpad minidump AppID = 240
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(240)/version(4248)
Could not find platform independent libraries <prefix>
Could not find platform dependent libraries <exec_prefix>
Consider setting $PYTHONHOME to <prefix>[:<exec_prefix>]
'import site' failed; use -v for traceback
Using breakpad minidump system


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New postPosted: 2010-06-29, 7:37 am 
   Post subject: Re: EventScripts CS:S Public Beta: OrangeBox v2.1.0.323

The hosties mod still crashes the server when the server starts or during a map change.Also,crashes in some games of last request,especially russian roulette.Is that because hosties need es_tools to work properly or something else?I can't understand why that happened,I want this mod back like hell for my jail server!!!


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New postPosted: 2010-06-29, 7:48 am 
   Post subject: Re: EventScripts CS:S Public Beta: OrangeBox v2.1.0.323

hi

thanks for your work!

my situation:

linux server
eventscripts: awp, banking, ccbalancer

1 or 2 seconds after the mapchange de server crashed.



greets markus

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New postPosted: 2010-06-29, 8:05 am 

Sigh sadly I've got to be the noob that posts "doesnt work"
Yes, I'm not experienced at all at this. I had ES installed and working before the update, yet when I install this one it acts as if nothing has been changed.
I've tried overwriting it, deleting old ES and putting this one instead, and nothing.

The thing I'm wondering is do I put it in cstrike, or orangebox cstrike o.O

Sorry I've only just registered on the forums now...so if I'm missing something I apologize.

Edit: I was browsing some old help forums for ES and saw the Hello World! Script, tried it and nothing shows up when I respawn.
I'd love someone forever if they could help me out.

Edit2: I'm trying to install the Linux version onto a gameservers.com server if it helps


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New postPosted: 2010-06-29, 8:58 am 
   Post subject: Re:

Valheru wrote:
The thing I'm wondering is do I put it in cstrike, or orangebox cstrike o.O

The new Counter Strike: Source is located in orangebox/cstrike. So you should put it there.


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New postPosted: 2010-06-29, 9:41 am 
   Post subject: Re: EventScripts CS:S Public Beta: OrangeBox v2.1.0.323

fackler wrote:
I've just installed on an NFO rented server and it doesn't seem to be working. ES does no appear to be loaded. The installation instructions are fairly terse. Where are the logs that tell me what's going on? How can I attempt to load it in game (if that's even possible)?

I have mani and metamod installed and working currently. thanks for any tips


plugin_load cstrike/addons/mattie_eventscripts

that should do you from console/rcon

if that works, but es is not working w/o it, your vdf file is incorrect

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New postPosted: 2010-06-29, 11:09 am 
   Post subject: Re: EventScripts CS:S Public Beta: OrangeBox v2.1.0.323

Hey guys any news about the hosties mod yet?Even though the yesterday update of eventscripts,the server still crashes when it start or a change map occured.Do i need to modify the script?


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